mirror of
https://github.com/xxoommd/magic.git
synced 2025-07-04 01:32:43 +00:00
update
This commit is contained in:
parent
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commit
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@ -20,69 +20,86 @@ function set_proxy() {
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echo
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}
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function _c3_tool_help() {
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echo
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echo "Usage:"
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echo " - c3tool build|b [ARGS]"
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echo " [-u | --update-all] Updating Augustus custom resources and libs: SDL2 SDL2_mixer"
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echo " [-f | --force] Clean all and rebuild, including resources and libs"
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echo " [-r | --release] Build release version, default is debug"
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echo " - c3tool clean|c"
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echo
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}
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function c3tool() {
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__GREEN__='\033[0;32m'
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__RED__='\033[0;31m'
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__BLUE__='\033[0;34m'
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__YELLOW__='\033[0;33m'
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__UNDERLINE__='\033[4m' # 下划线
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__RESET_COLOR__='\033[0m' # No Color
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__NC__='\033[0m' # No Color
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# check `cmake`
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if command -v cmake &>/dev/null; then
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echo "[CHECK] cmake 已安装"
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else
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echo "[CHECK] FAIL: cmake 未安装,请先安装 cmake"
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echo "[${__RED__}Err${__NC__}] cmake 未安装,请先安装 cmake"
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return 0
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fi
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if command -v mingw32-make &>/dev/null; then
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echo "[CHECK] mingw32-make 已安装"
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else
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echo "[CHECK] FAIL: mingw32-make 未安装,请先安装 mingw32-make"
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echo "[${__RED__}Err${__NC__}] mingw32-make 未安装,请先安装 mingw32-make"
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return 0
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fi
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# check if augustus or julius build folder
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if [[ $PWD =~ "augustus" || $PWD =~ "julius" ]]; then
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# 判断 basename 是否为 build
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if [ "$(basename "$PWD")" = "build" ]; then
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echo "[CHECK] Working directory: $PWD"
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else
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echo "[CHECK] FAIL: 进入 'augustus' 或者 'julius' 的 'build' 目录"
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return 1
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fi
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# check augustus or julius project folder
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if [ $(basename $PWD) == "build" ]; then
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PROJECT_DIR=$(cd .. && pwd)
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BUILD_DIR=$PWD
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else
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echo "[CHECK] FAIL: 进入 'augustus' 或者 'julius' 的 'build' 目录"
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PROJECT_DIR=$PWD
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BUILD_DIR="$PWD/build"
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fi
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if [ ! -f $PROJECT_DIR/CMakeLists.txt ]; then
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echo -e "[${__RED__}ERR${__NC__}] Enter '${__YELLOW__}augustus${__NC__}' or '${__YELLOW__}julius${__NC__}' project first."
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return 1
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fi
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printf "[CHECK] %-20s${__GREEN__}$PROJECT_DIR${__NC__}\n" "Project location:"
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echo
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if [ ! -d $BUILD_DIR ]; then
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mkdir -p $BUILD_DIR
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fi
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printf "[CHECK] %-20s${__GREEN__}$BUILD_DIR${__NC__}\n" "Build location:"
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cmd=""
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if [[ $1 == "" || "$1" == -* ]]; then
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cmd="build"
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else
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cmd=$1
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shift
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TARGET_NAME=$(awk '/set\(SHORT_NAME/ {print $2}' $PROJECT_DIR/CMakeLists.txt | sed 's/)//g')
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printf "[CHECK] %-20s${__GREEN__}$TARGET_NAME${__NC__}\n" "Target name:"
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if [[ $1 == "" || "$1" == "-h" || "$1" == "--help" ]]; then
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_c3_tool_help
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return 0
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fi
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cmd=$1 && shift
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force=false
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update_res=false
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update_libs=false
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update=false
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# Parse args...
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for arg in "$@"; do
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case "$arg" in
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-r | --update-resources)
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update_res=true
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;;
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-l | --update-libs)
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update_libs=true
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-u | --update)
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update=true
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;;
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-f | --force)
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force=true
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update=true
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;;
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-a | --all)
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force=true
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update_res=true
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update_libs=true
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;;
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--release)
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export CMAKE_BUILD_TYPE=release
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-r | --release)
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BUILD_TYPE=release
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;;
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esac
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done
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@ -91,70 +108,70 @@ function c3tool() {
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case "$cmd" in
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b | build)
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if $force; then
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printf "[BUILD] 清理make文件:" && rm -rf CMakeCache.txt CMakeFiles Makefile cmake_install.cmake compile_commands.json augustus* .cmake &&
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echo "Done"
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printf "[CLEAN] ... " && rm -rf $BUILD_DIR/* $BUILD_DIR/.* && echo "Done"
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fi
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printf "evn: - CMAKE_BUILD_TYPE=$CMAKE_BUILD_TYPE\n\n"
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printf "[CHECK] %-20s${__GREEN__}$BUILD_TYPE${__NC__}\n" "CMAKE_BUILD_TYPE:"
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# cmake
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if [[ ! -f "Makefile" ]]; then
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exec_str="cmake .. -G \"MinGW Makefiles\"" && eval $exec_str
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exec_str="cd $BUILD_DIR && cmake .. -G \"MinGW Makefiles\" > /dev/null"
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eval $exec_str
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if [ $? -ne 0 ]; then
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echo "[BUILD] FAIL. Execute string: ${exec_str}"
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echo -e "[${__RED__}ERR${__NC__}] Execute string: ${exec_str}"
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return 1
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fi
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fi
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# mingw32-make
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echo "开始编译..."
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echo "[BUILD] Start ..."
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if command -v nproc &>/dev/null; then
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makenum=$(nproc)
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else
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makenum=2
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fi
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exec_str="mingw32-make -j$makenum" && eval $exec_str
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export CMAKE_BUILD_TYPE=${BUILD_TYPE}
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exec_str="cd $BUILD_DIR && mingw32-make -j$makenum --quiet > /dev/null"
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eval $exec_str
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if [ $? -ne 0 ]; then
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echo "[BUILD] FAIL. Execute string: ${exec_str}"
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unset CMAKE_BUILD_TYPE
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echo -e "[${__RED__}ERR${__NC__}] FAIL. Execute string: ${exec_str}"
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return 1
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fi
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unset CMAKE_BUILD_TYPE
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if $update_res; then
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printf "[BUILD] 清理res..." && rm -rf assets maps && echo "Done"
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fi
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if $update_libs; then
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printf "[BUILD] 清理libs..." && rm -f SDL2.dll SDL2_mixer.dll && echo "Done"
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if $update; then
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if [[ $TARGET_NAME == "augustus" ]]; then
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printf "[UPDATE] Cleaning res..." && rm -rf assets maps && echo "Done"
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fi
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printf "[UPDATE] Cleaning libs..." && rm -f SDL2.dll SDL2_mixer.dll && echo "Done"
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fi
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# Updating res:
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if [[ ! -d assets || ! -d maps ]]; then
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printf "[BUILD] Updating assets ..." && cp -r ../res/assets . && echo "Done"
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printf "[BUILD] Updating maps ..." && cp -r ../res/maps . && echo "Done"
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if [[ $TARGET_NAME == "augustus" ]]; then
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if [[ ! -d assets || ! -d maps ]]; then
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printf "[UPDATE] Copying assets ..." && cp -r ../res/assets . && echo "Done"
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printf "[UPDATE] Copying maps ..." && cp -r ../res/maps . && echo "Done"
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fi
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fi
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# Updating libs:
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if [[ ! -f SDL2.dll || ! -f SDL2_mixer.dll ]]; then
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printf "[BUILD] Updating libs ..." && cp ../ext/SDL2/SDL2-2.32.4/x86_64-w64-mingw32/bin/SDL2.dll . &&
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printf "[UPDATE] Copying libs ..." && cp ../ext/SDL2/SDL2-2.32.4/x86_64-w64-mingw32/bin/SDL2.dll . &&
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cp ../ext/SDL2/SDL2_mixer-2.8.1/x86_64-w64-mingw32/bin/SDL2_mixer.dll . &&
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echo "Done"
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fi
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echo "[BUILD] success"
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echo -e "[BUILD] Build ${__GREEN__}${TARGET_NAME}${__NC__} success"
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;;
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c | clean)
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printf "开始清理..."
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rm -rf CMakeCache.txt CMakeFiles Makefile cmake_install.cmake compile_commands.json augustus* &&
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rm -rf assets maps &&
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rm -f SDL2* &&
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echo "Done"
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printf "[CLEAN] ... " && rm -rf $BUILD_DIR/* $BUILD_DIR/.* && echo "Done"
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;;
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*)
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echo "[Err] Invalid cmd: $cmd"
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echo
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echo "Usage:"
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echo " - c3tool build|b [-r -l -f -a --release]"
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echo " - c3tool clean|c"
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_c3_tool_help
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return 1
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;;
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esac
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